Keep on Keeping on Sam
I am currently approaching 80 hrs into Death Stranding 2. That's a lot of Norman Reedus simulator for 2 weeks. Too bad I can't get paid for playing this. I am so CURIOUS what my final playtime will be: 100 hrs? 150? 200+ like my final playtime in Tears of the Kingdom?
Oof, I have no idea, but I do know I don't want it to end.
These past few days my routine has been wake up, coffee, play Death Stranding 2 for two loops of the in game music playlist I made and then break for the day. Do I actually break though? I do! My physical self at least, but my brain continues to think about it all day.
Some things that I constantly think about are:
- the game's focus on really strong and intriguing women
- the many queer aspects about the game: queer family, the X-Men vibes, gender performance, how the world works, etc etc
- the ever presence of optimism and hope
- this idea that Pizza can save the world
- how my experience is going to be different from the next person and so on
and finally this idea that my actions and presence in the game are helping a common good and even when I am not there, I am still helping which is something I wish I could do in reality more. So while the rest of the world burns at least I know I can make a difference in the video game version of Australia.
PS: Gen Hoshino's music is so incredible and I thank Kojima for exposing me to his works.